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Channel: Valve SteamVR – Road to VR
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Valve Updates ‘The Lab’, Now with Global Leaderboards and More

Valve’s The Lab, the ridiculously fun Portal-themed tech demo for HTC Vive, recently released a new update that will have you sharpening your skills against the best in the world. Called the Appliance...

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Valve Releases ‘Destinations’, a Free VR Creation Tool Built on Source 2 Engine

Valve has today released a new VR content creation tool suite called Destinations, a free program that lets you create, share and view community-created photogrammetry scenes, game worlds, and other 3D...

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Oculus Rift Growth Spurt Halts HTC Vive Market Share Expansion

There’s been a lot of talk about the latest data from Valve’s latest Steam Hardware & Software survey, most of it drawing erroneous conclusions about overall market share of VR headsets while...

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Inside the ‘DOTA 2 VR Hub’

Dota 2 released free DLC yesterday that lets you join a sort of multi-user VR spectator lounge where you can watch live and recorded matches from a movie theater-sized screen, or get down on the ground...

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Valve is Investing in Wireless VR via Video Streaming Company Nitero

Valve’s annual Steam Dev Days event is underway and news about how the company is investing in VR’s future is seeping out. One interesting development is that they’re reportedly investing in 60Ghz...

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Valve Teases New VR Prototypes at Steam Dev Days

Steam Dev Days, Valve’s annual developer conference, just started and from the tweets we’ve seen (no press allowed!) VR is getting the star treatment this year already. According to press release sent...

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First Look at Valve’s New VR Controller Prototype

Today at the Steam Dev Days conference in Seattle, Valve is showing off brand new prototypes of its Steam VR controllers. Today’s HTC Vive controllers are bulky compared to what’s coming While the...

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Impressions on Valve’s New VR Controller Prototype from Cloudhead’s Denny Unger

Valve premiered a prototype of a new type of VR input controller at Steam Dev Days in order to get some preliminary feedback from developers. They’ve created a capacitive-touch controller that is...

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‘Athena’ is a New Lighthouse Tracked VR Gun Controller from Ilium VR

Ilium VR are working on a new VR-centric gun peripheral which plans to use Valve’s SteamVR ‘Lighthouse’ tracking to bring realistic weapon control to virtual reality games. Shooting things in games is...

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Valve Confirms New Vive Base Station Coming This Year

Late last year at Steam Dev Days, Valve talked about a new and improved design for the SteamVR Tracking / Lighthouse base stations, a core component of the Vive’s tracking technology. Now the company...

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Valve: Only 30 SteamVR Apps Have Made $250,000+ (and other truths of the...

During a recent media event, Valve revealed that only 30 VR apps have made over $250,000 so far on Steam. Now focusing his company heavily on VR development, Valve president Gabe Newell remains bullish...

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Remastered ‘Half-Life 2’ Coming to Vive & Rift with VR Controller Support via...

Praised as one of the greatest games ever made, the 13 year old Half-Life 2 is a lauded piece of gaming history. But soon you’ll be able to revisit the perils of City 17 using the latest and greatest...

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Apple and Valve Have Worked Together for Nearly a Year to Bring VR to MacOS

Apple’s broad embrace of VR this week shows that the company has had virtual reality support on its roadmap for quite some time. During a session at WWDC, Apple and Valve confirmed they’ve been working...

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Valve Reveals More Detail on ‘Knuckles’ Motion Controllers

Valve has lifted the veil somewhat on its Knuckles controllers, first revealed as a prototype last October at the company’s annual Steam Dev Days conference. In a blog post today, Valve showed off some...

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Video: Watch Valve’s New ‘Knuckles’ VR Controller in Action

Knuckles, Valve’s unique VR motion controller, is already in the hands of select developers who are no doubt designing ways to use the controller’s 5-finger tracking. In the video published by Zulubo...

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How to Tell if Your PC is VR Ready

With content for Oculus Rift and HTC Vive maturing since their respective launches last year, there’s more reason than ever to finally jump into VR—especially now that the Rift + Touch is on sale for...

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Oculus Rift Closes in on Steam Majority Market Share

According to the latest figures from Steam’s Hardware & Software Survey, the Oculus Rift has picked up an additional 3.1% of the market share of VR headsets on Steam. On the trail end of a major...

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Valve Says New Calibration Software Makes Lower-Cost LCD Panels Viable for...

New SteamVR optical technologies now available to VR hardware manufacturers includes the use of both LCD and OLED custom panels. According to the press release provided to Road to VR, Valve’s work with...

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Hardware Developers Are Now Receiving SteamVR 2.0 Base Stations

It was only a few weeks ago that we saw our first SteamVR 2.0 base station in the wild, shown off at this year’s CES working with Vive Pro, HTC’s upcoming high-resolution VR headset. Now, it appears...

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Valve Brings Custom Keybinding to SteamVR, Letting VR Apps Support All...

SteamVR includes de facto support for several VR devices, although sometimes games just don’t support a particular controller—or if they do, it may not be configured properly. To remedy this, Valve has...

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